General Computer Science Vacancy at ASML



<b>Join our computer scientists and software engineers to design and build some of the most advanced software in the semiconductor industry.</b>

More than 1,500 software engineers create solutions that not only allow us to run our lithography machines, but measure and optimize them.
It’s not all code – our computer scientists are tasked with solving seemingly unsolvable technical challenges. Join us if you’re ready to achieve the impossible.

<h3>The role of software at ASML</h3> In addition to the embedded software that controls our machines, we also build pure software products based on sophisticated simulations of our lithography systems. These help our customers optimize chip designs for manufacturability. Software connects our different types of machines together – measuring, calculating necessary corrections and feeding them back to the lithography system to stabilize performance.

Our computer scientists frequently take on seemingly unsolvable technical challenges. For example, to print structures of just a few atoms on 300-mm wafers, the light source in our lithography machines must be extremely uniform. They developed a system that achieves this uniformity by repositioning 4,000 mirrors 250 times per second – all to an incredible accuracy of 20 microradian.

<h3>ASML Software Graduate Program</h3> Do you know how to program? Have you recently graduated or will you graduate in the upcoming months? Do you want to know and learn what working as a software engineer in a professional company is like? The ASML Software Graduate Program is a fantastic opportunity to kick-start your software career. Join ASML as a graduate and <b>your first job will be in one of the most advanced software environments in the world</b>, preparing you for a bright future! You’ll join a class of 12 graduates to be trained in all aspects of the software development process. From requirements to delivery to the customer. Step by step you will be taken through the processes, templates and examples, to prepare you for your first project deliverable at ASML. <b>Six and half weeks of full-time training, workshops and assignments</b>. Next to this, you will be trained in Agile development methods, presentation techniques, cultural awareness, and personal effectiveness.<center><button type="button"class="btn btn-primary" onclick="location.href=''">Current Vacancies</button></center>

Do you want more information? Contact our campus promoter Veerle Wals (<a href=""></a>)

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